So I recently beat Shadows Awakening, a game that has some similarities to Diablo, but has some unique twists. Your core character is a demon that lives in the shadow realm. At the beginning, you have the option to choose a legendary hero; a barbarian, a thief/archer guy, and a sorceress/magic user (her name is Evia). I chose Evia.
As the game progresses, the demon character can absorb certain souls of enemies, making them playable characters, aka "puppets". This allows the player to grow the list of playable characters in the game. It's definitely a unique twist in the game, and it is fun finding out what characters you might acquire next. In certain scenarios, you have to pick which character to get, making the alternative choice unavailable to play. Certain characters have key dialogue parts as well, such as Zaar and Carissa.
I had fun playing the game, and the mix of puzzles, story, and action works well, especially flipping between the real world and the shadow realm. The demon and Evia are permanent characters, so you can only choose 2 additional characters for your team of 4. Once I got Carissa to join the party, I found myself using some of the extra characters a lot less. Towards the end of the game, I was basically using Evia, the demon, Carissa, Falon, and the Iron Clad zombie some. For all the work needed to get the Draconian, I really didn't use him alot.
I think it's a good game, unique in it's playability, and familiar to fans of Diablo-type games, but it never really knocks it out of the park. The ending sort of winds down instead of builds up. If this game were multiplayer...even if it were just 2 players, I think it would be way more fun.
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